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Passing Image.Source that was created from a Stream. RSS

3 replies

Last post Mar 14, 2008 03:05 PM by Cooxter

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  • Cooxter

    Cooxter

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    Passing Image.Source that was created from a Stream.

    Mar 14, 2008 11:05 AM | LINK

    My problem is as follows:

    I am using the WebClient to download a picture based on a Uri that was fished out from a database by a service. The returned stream from the WebClient is then used to create a BitmapImage which is then set as the source for an Image control. This all works fine.

    The problem pops up when I do a MouseEnter event for the Image control.  On the event I would like to pass the Image.Source to a new ImageBrush to use it as a fill for a Rectangle control. The problem is that since the source wasn't a path of a picture in the application but a stream i get an error.

    Is there a way to pass the underlying image data/stream from the image control (knowing that it's source was a stream) to the image.brush or am I left with having to keep the Stream somewhere and use it everytime i want to reproduce the picture in a different Image or any other control that might use it.  

  • jjy2

    jjy2

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    155 Posts

    Re: Passing Image.Source that was created from a Stream.

    Mar 14, 2008 11:20 AM | LINK


    I am not sure if it is good practice but I just keep StreamResourceInfo object in a Dictionary.

    Unlike Downloader class in SL1.1, I don't see documentation saying that you shouldn't cache it.
    So I figured I can just cache it.

  • jjy2

    jjy2

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    354 Points

    155 Posts

    Re: Passing Image.Source that was created from a Stream.

    Mar 14, 2008 11:56 AM | LINK

     

    Also unlike SL1.1, It seem now we can share brush object between frameworkelements so you might as well just keep the brush.

     

  • Cooxter

    Cooxter

    Member

    8 Points

    6 Posts

    Re: Passing Image.Source that was created from a Stream.

    Mar 14, 2008 03:05 PM | LINK

    Thanks for the reply. Yeah i guess i'll keep the stream in a Dictionary then.