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Hello Everybody !
For an application, I need to make a screenshot. I've find a method for SL3's Beta, which uses
PixelFormats, but this is no recongnized actually by Silverlight 3 final version (or I've not found the way to use it). I can use this method withou PixelFormats, but it's not works. If somebody know ...
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It Works !
Thank You very Much :)
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Hello everybody !
I've some problem with an application.
I want to recover the color of a rectangle, and put it in a solidcolorbrush var. I know we can make a SolidColorBrush to Brush, but the inverse is possible?
Thank you for all !
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Hello Everybody.
For a work, I've to make some features with an inkpresenter. But I've a little problem. Because I want all the application is in dynamic size, I've to resize all the controls. It's not really a problem, But I haven't find a way to resize an inkpresenter. I've tested many things, but ...
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Hello Everybody !
I want to make an application in Silverlight (of course :)), in the same style of Paint, with some others tools. I think I will use an inkpresenter and for the base of the projet.
But before to begin, I want to know if you have some suggestions, links, tools or tips for realise that. I think it's a big project ...
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I've seen the example XNA game that you've make for test, with your link of Twitter, and I've to said that it's really impressive ! I'm crazy about XNA, and Silversprite could be very interesting ! But I think some functions of XNA are not available on Silversprite, and we can note that the load is very ...
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It's not new that transparence effect decrease performance. For example, in css, opacity is not yet official, because for a long time, it request power from the browser, and it's not good for old PC.
So, I agree with this tip, when it's possible, dont't use transparence for the background of Silverlight plug-in. It ...
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You can attach an evenment when container is resized. In the evenment code, you resize the ellipses which are dependants.
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Most of the Statistics website I've visited said the same : 1024*768 is the most used. So I think it's a good way to work with this resolution (or in auto :D)
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Personnaly I make the game for 1024*784 resolution. But auto resolution is for me the best way for the confort of the player. It depend of the game and the website around.