Advanced Forum Search Results
-
Hi i write effect... something like
// source.fx
sampler2D input : register(s0);
float4 main(float2 uv: TEXCOORD): COLOR{
float4 out = tex2D(input, uv);
return out;
}
(SDK November 2008)... fxc /T ps_2_0 /Fo path\effect.ps path\source.fx
'main': entrypoint not found
whats wrong, i dont know
-
hi, i want to do something like game loop... (WPF)
<Window.Resources><Storyboard x:Key="updateStoryboard" Duration="0:0:0.05" Completed="update" /></Window.Resources>
in code
void update(object sender, EventArgs e) {
// update
...
-
DateTime expiration = DateTime.UtcNow + TimeSpan.FromDays(250);
string cookie = string.Format("key=value;expires={0}", expiration.ToString("R"));
HtmlPage.Document.SetProperty("cookie", cookie);
// string cookie = HtmlPage.Document.GetProperty("cookie");