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I couldn't agree more. Just heard from Bill Reiss (see: http://www.bluerosegames.com/SilverlightBrassTacks/post/Silverlight-2-RC0-text-rendering-quot3bimprovedquot3b.aspx ) that MS does recognize the problem (thank goodness), and is reported to be working on a new text engine to fix this typographic fiasco. This info comes from Scott Guthrie ...
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I, too, am less than impressed with Microsoft's commitment to good typography. Currently, Flash beats the snot out of what is available in SL2 beta 2. The text in Flash is much more polished, with far greater control, including the support of OTFs.
I'm committed to Silverlight because of many other features. But the typography is slow in ...
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Yes, I too would prefer crisp non-anti-aliasing text in text boxes. I think the anti-aliasing looks blurry and unprofessional and I know a lot of users who have that same impression. Typography is one of the most important elements in UI design. But unfortunately it's too often overlooked. We should definitely be given the option to turn off ...