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[quote user="andulvar"]
That article makes a good case. Why, then, has Flash not caused the world to collapse?
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Agreed. I read the article too but it didn't answer the "why" for me. If lack of security security is really the reason then Flash should have collapsed the Internet and ...
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I'll throw in my two cents as well if only to keep this thread alive and on Microsoft's radar. I built a (crude) Socket Server for Flash 9/10:
http://www.giantflyingsaucer.com (hosted on Google Code)
I implemented that socket server to be able to work with Flash's new security policies introduced in 2008. I ...
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1. Remove the current port restrictions to sockets. Currently Silverlight 2.0 is limited to ports 4502 to 4534 [1].
2. When working with sockets, allow the policy file to come from any specified port including the port the conenction will eventually be established on.
- as a side note the Flash Player already allows this ...
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I'll toss my two cents in since I'm kinda going down the same road. I'm working on an online multi-player game that is what I would define as "kinda" realtime. Delays of 2-4 seconds wouldn't be an issue. Currently I'm writting it in Flex with a .NET back end but there are similar concepts apply ...
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For those that are interested I've written up a tutorial on using the Silverlight 2 layout controls.
http://giantflyingsaucer.com/blog/?p=32
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Has anyone been successful in getting WCF Duplexing with authentication working? I haven't had much time to look it over yet, does anyone know of any articles that talk about WCF duplexing and authentication? I've seen these but they don't mention any ...
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I just came across this:
"You may have noticed the "Evaluation" folder name in the path. This
assembly is provided on a different license than the rest of the Beta 2
product, and is not meant for production apps. We intend to put some
more work into the API and tune the performance before this component
is ready for ...
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Hmm...that is disappointing. Will the duplexing ever be production grade? Will it be pulled from the final release? With wording like that its hard to tell what they are planning.
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I don't see that wording anywhere on the page you mentioned. Looks like they removed it....?
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I put a fair bit of work into trying to get a multiplayer type game working in Silverlight 1.0 using Javascript and AJAX. I have the ASP.NET engine built and it can talk to the host page's JavaScript and pass info into Silverlight that way to update the game screen. I did run into a few problems though:
1. Keyframes, like in ...