It would be cool to get full DirectX 11 support :) including geometry, pixel, vertex, computing shaders... and PhysX. Then the day of release of Silverlight 4.0 will come into history as the day at which Web programming and Gamedev get together...
It would be cool to get full DirectX 11 support :) including geometry, pixel, vertex, computing shaders... and PhysX. Then the day of release of Silverlight 4.0 will come into history as the day at which Web programming and Gamedev get together...
hmm... wouldn't it be easier to create a new browser... which is able to recieve scriptet documents and play them inside a DX11 environment ? rather then rely on HTML-browsers + plugins to do it ?
A browser really isn't the best environment for HW accellerated games, although its fun sometimes.. the amount of data you need to download is huge !, just think of all the textures and sounds !
although - you could make som pretty amazing "homepages" with particle effects and stuff... :)
Microsoft Silverlight Partner (since 2010)
Microsoft Gold Partner
1) Printing support
2) Integration of database connectivity within .NET for Silverlight (not only services... which are unaccessible if you're using Blend)
3) 3D support
But these things sound like ones that would appear in version... 10 maybe ;)
Well, it's your business after all and you decide if you want a product to be selling good
A WebBrowserControl: Most documents out there in the real world are still
HTML or PDF. Without the ability to natively display these,
Silverlight is still kinda insulated. Thus, there should be a
WebBrowserControl which can use the host browser's native rendering engine. It should also work Out-Of-Browser if accessing the rendering engine from there is possible. Ideally, it should have the same namespace location and API like the
WPFWebBrowserControl. It should be totally managed by the layout engine, so that we can place elements like the
ChildWindow above it. The current various HtmlHost implementations out there can't do that and try to hide the web content in that case. Especially web content containing other plugins like
Flash or PDF is a big problem even for
Javascript, because the plugin content below would always bleed through. If
Silverlight could solve all problems, it would be awe- and then some.
A Rich Text Editor: Means for displaying, creating and editing text in the formats
HTML, RTF and XPS/XAML. It also must be possible to drag/drop and cut/copy/paste text and
rich media (at least images) from outside. That might be difficult, but it would give
Silverlight a big leap forward, because forum software will maybe start to use it at least optionally for that one feature alone, as until now, users are still forced to link images from external sites or upload them tediously as attachments.
More local features in Out-Of-Browser mode: Things like taskbar behaviours and top level notification balloons could finally mostly alleviate the need for creating and maintaining full
WPF client versions of our applications.
Local extensions: There should be local extensions that can be downloaded and installed and which are written in full
.NET or native OS code which offer extended functionality like file system access, scanning, printing, etc., and which can communicate with the hosting
Silverlight application.
Project targeting: Provide an easier way to write and maintain source code which is to be used both by
Silverlight and the full .NET CLR. For sure database access code only can target the full
.NET CLR, but most simple Entity or Interface libraries for example should not use any platform specific or critical I/O code whatsoever, so a
Project in Visual Studio should simply offer an option to target
Silverlight when building, and also handle the linking to the correct
SystemDLLs appropriately. A few #if SILVERLIGHT conditions here and there are okay. This will cause developers and architects to adopt a much cleaner code separation. The approach the
RIA services currently take with copying/code generation is definately the wrong way.
UIAPI compatibility with WPF must also become much better.
Add folder as link: A quicker solution for most problems pointed out above would be a
Visual Studio feature "Add folder as link". Being able to link individual files only becomes a pain to maintain in larger projects.
Silverlight as open source: Finally, make Silverlight totally open source. I can't see any disadvantage in doing so and it will greatly improve
Microsoft's and Silverlight recognition and reputation out there. Most
Silverlight code is visible by the Reflector anyway, and I'm sure the native interfaces to the host
OS/Browser don't contain any cosmic top secret code. There surely won't be any more competitors to steal the technology in order to come up with yet another rich media browser plug-in, because
Flash/Silverlight/Gears is already way enough for the web and they could never reach the market penetration of the big 3.
...: Between the iron gates of fate, the seeds of time were sown :...
In Silverlight 3 it is not possible to listen for routed events like MouseWheel from a nested popup control, because the poup control breaks the visual tree.
See http://silverlight.net/forums/t/36899.aspx
Why the popup child lives in a separate tree? Is it not possible to integrate the tree into the "standard" tree, so that the routed event can bubble up as excepted?
Helen W
Member
200 Points
139 Posts
Re: Silverlight 4 Wishlist
Sep 01, 2009 11:09 PM | LINK
Here's a really simple one: Add HorizontalContentAlignment and VerticalContentAlignment properties to the ContentPresenter.
Helen
http://www.agile-soft.com
sophisindia
Member
2 Points
3 Posts
Re: Silverlight 4 Wishlist
Sep 02, 2009 04:59 AM | LINK
To Craete Better Graphics Applications in Silverlight we must need below in upcoming version
1. RenderOptions.BitmapScalingMode to spport NearestNeighbor
2. PixelFormat in WritableBitmap to support more formats
3. TileMode to support Tile Options in ImageBrush
These are already very much present in WPF, so atleast include in Silverlight 3 SP1 or Silverlight 4
BitmapScalingMode Silverlight 3 SP1 ImageBrush PixelFormat Silverlight 4 NearestNeighbor TileMode
Resharper123
Member
2 Points
1 Post
Re: Silverlight 4 Wishlist
Sep 02, 2009 09:26 AM | LINK
Montago
Member
292 Points
242 Posts
Re: Silverlight 4 Wishlist
Sep 02, 2009 09:36 AM | LINK
hmm... wouldn't it be easier to create a new browser... which is able to recieve scriptet documents and play them inside a DX11 environment ? rather then rely on HTML-browsers + plugins to do it ?
A browser really isn't the best environment for HW accellerated games, although its fun sometimes.. the amount of data you need to download is huge !, just think of all the textures and sounds !
although - you could make som pretty amazing "homepages" with particle effects and stuff... :)
Microsoft Gold Partner
balkanski
Member
14 Points
2 Posts
Re: Silverlight 4 Wishlist
Sep 02, 2009 01:00 PM | LINK
1) Printing support
2) Integration of database connectivity within .NET for Silverlight (not only services... which are unaccessible if you're using Blend)
3) 3D support
But these things sound like ones that would appear in version... 10 maybe ;)
Well, it's your business after all and you decide if you want a product to be selling good
Rock on
Montago
Member
292 Points
242 Posts
Re: Silverlight 4 Wishlist
Sep 02, 2009 01:21 PM | LINK
understanding RIA / Web application architecture - failed
You'll atleast need Webservices to talk to a DB.... thats life ;-)
Microsoft Gold Partner
ernestasju
Member
14 Points
6 Posts
Re: Silverlight 4 Wishlist
Sep 03, 2009 09:53 AM | LINK
WPF and Silverlight are very similiar.
Just one is used for rich desktop applications and other for rich web applications...
So, my suggestion is to make only Silverlight OOB and discharge WPF.
Because SL OOB almost equal WPF.
I think Silverlight should stand for both desktop AND web aplications.
Also that would help to fastly get real 3D into Silverlight, because WPF already have that one...
And at all SL app is different from WPF app, just because first is contained by web browser, second by desktop...
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I am VERY dissaponted that XNA is not multiplatform ("multiplatform" just for Windows and XBOX)!!!
SL should have XNA inside!!!!
silverlight suggestion
Bijoy Thangaraj
Member
33 Points
33 Posts
Re: Silverlight 4 Wishlist
Sep 04, 2009 07:04 AM | LINK
Audio recording capability: http://silverlight.net/forums/p/50596/281675.aspx
Bijoy Thangaraj
JSplash | Google Gadgets
Play hundreds of free games at JoyRack Games
mepfuso
Contributor
2055 Points
401 Posts
Re: Silverlight 4 Wishlist
Sep 04, 2009 03:36 PM | LINK
kiener
Member
601 Points
125 Posts
Re: Silverlight 4 Wishlist
Sep 04, 2009 05:38 PM | LINK
In Silverlight 3 it is not possible to listen for routed events like MouseWheel from a nested popup control, because the poup control breaks the visual tree.
See http://silverlight.net/forums/t/36899.aspx
With a few hacks it's still possible to get the events from the child content of the popup control (see http://blog.thekieners.com/2009/09/04/mouse-wheel-behavior-with-native-uielement-mousewheel-event/), but I can't get the event without to "walk down the tree". And this is always annoying.
Why the popup child lives in a separate tree? Is it not possible to integrate the tree into the "standard" tree, so that the routed event can bubble up as excepted?
blog.thekieners.com
www.glauxsoft.com