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mexican
mexican

Member

Member

164 points

713 Posts

start animation

 on my SL2 app I need to click on amouse button before i can process user input.

The animation will start on its own but without user input functions eg check keys

Is there a way around this so i dont need to click on left mouse button first before it can check keys.

 

 

shamrat231
shamrat231

Contributor

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4677 points

595 Posts

Answered Question

Re: start animation

Just, write the code of mouse click event in a seperate method. eg. AnimeStart().

Invoke the method before processing user input, in this case check input keys.

 Sharker Khaleed Mahmud
Software Developer
(MCP,MCTS,MCPD[web])

This credits that member, earns you a point and marks your thread as Resolved so we will all know you have been helped.

 

 

 

 

 

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